Friday, September 9, 2011

This Weeks Addiction: Killer Bunnies.



This game was recommended to me by my good friend Mike a few years ago. I had seen it in stores and knew that it had been described by such lofty adjectives as 'awesome', 'addictive' and 'radfabulous' but it wasn't until the last week that I actually forked out the sweet moolah to get my hands on it.

Initial response: This game is complicated. Upon opening the box and seeing 6 different decks of cards and just as many 12 sided dice, I was a tad overwhelmed. However, the good people at PlayRoom Entertainment give you a clear (and somewhat entertaining) game manual that you can use to eventually figure out that this game isn't so complicated afterall.

So, Killer Bunnies. The aim of the game is to collect carrots (or more specific, carrot cards). When all the carrots go (there are 16) the game is over and the winner is determined. In the meantime, it is your goal to kill your opponents bunnies in a gruesome and hilarious fashion (suck them into a black hole, kill them with a kitchen whisk... etc, etc). It involves a measure of strategic thinking because you are always required to play cards two turns ahead but it is also a game where you can occasionally just luck into victory with the right cards. For this reason it's a lot of fun for everyone regardless of experience level or intellectual capacity.

But the COOLEST thing about Killer Bunnies is something I discovered just yesterday. I was bored and decided to go on their official site (http://killerbunnies.com/) and after browsing around a bit, I found this.

For those too lazy to click the link, it is a Designers Resource Center. Basically, it gives you everything you need (templates, font sizes, design principles... etc,etc) to make your very own Killer Bunny cards to introduce to your game.

Which, when you start introducing photos of family members and whatnot, suddenly makes the game very very VERY very awesome.

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